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Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL: International Edition By Elsevier
177.00 EGP
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Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL: International Edition By Elsevier

by  Elsevier, Education, Learning & Self Help Books - Be the first to rate this product 

177.00 EGP 

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Category Type
Self Help
ISBN
9780273752264
Publication Year
20000000.0
Author
Dave Shreiner, Edward Angel
Description:

  • This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics once rare, complicated, and comparatively expensive are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down ...
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    PRODUCT INFORMATION

    •  

      Specifications

      Brand
      Elsevier
      Category Type
      Self Help
      ISBN
      9780273752264
      Publication Year
      20000000.0
      Brand
      Elsevier
      Category Type
      Self Help
      ISBN
      9780273752264
      Publication Year
      20000000.0
      Item EAN
      2724466872480
      People
      Author
      Dave Shreiner, Edward Angel
      People
      Publisher
      Elsevier
      Technical Information
      Binding
      Paperback
      Languages and countries
      Book Language
      English
      Read more
    •  

      Description:

    • This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics once rare, complicated, and comparatively expensive are now prevalent in everyday life
    • This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics once rare, complicated, and comparatively expensive are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL (R), 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.
     

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